On May 12, four students of grade Second Decroly participated in the programming contest The Code Game, which was organized virtually by the School Tilatá. This contest invites students to create their own video games, demonstrating some necessary skills in today’s environment, such as creativity, innovation and problem solving. Likewise, it challenges them to create a game that is striking enough to promote the responsible use of digital citizenship.
In this edition, students Juan Antonio Camacho and Santiago Pérez from 2A, Martín Salcedo from 2B and Martín Giraldo from 2C, participated in the Kilos category for students from 1st to 3rd grade, on which they had to create animations or games with the Scratch software, a world-renowned platform for children to learn about programming.
The games they created were based on the topic of data privacy on the internet. After the presentations carried out before different members of the jury, the student Martín Salcedo won the second prize in the category, with his game The card’s thief.
In the following links you can access the video games that the students created, to have fun while learning about cyber security.
The Gimnasio Moderno congratulates the students who represented the school, for doing a great job that demonstrates their enthusiasm and commitment to one of the main objectives of our curriculum, digital citizenship.